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3DSM 7 question

3DSM 7 question

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Xolt

Xolt

Neverside Newbie
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3DSM 7 question

I am just took up the job of creating a map for a 1v1 game called Painkiller and am using the 3D Studio Max 7 program to create the map. I have a question about editing box faces.

How would I go about cutting straight through a box so that its a hollow hole? I'm trying to make a hallway but its got a big slab through it right now and I dont want to have to create 3 wall sections if i dont have to. Any help please?

Getox

Getox

Neversidian
Status: Offline!

Just draw it with seperate things, theres an object you can use, but im not sure what its called. Im not good at 3dsmax yet..gunna be learning it soon though...i hope Smile

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eu4ria

eu4ria

married with children
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Not sure what the terminology is in Max, but something like Boolean operaations is what u r looking for. This would allow u to use one box to cut away another box, or something similar

HTH

Grin

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lethaldose

lethaldose

Neverside Newbie
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wow 3dsm 7 is out?

stefc

stefc

Neverside Newbie
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create a box

convert to poly

select the polys you dont want in this case the two side ones and hit delete.

you might have to flip the normals or use a two sided material though for the hallway for the 'inside' of the box to show up - not too sure.

effilang

effilang

Neverside Newbie
Status: Offline!

Create your box.

go into the polygon or face sub object mode and select any two opposing polys.

Hit delete.... in the command panel add a shell modifier and select the apropriate valies..

The shell modifier solidifies one sided objects automaticaly giving them depth and surface.

Have a nice day.

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