Problem with splines->convert to edit. mesh
I made a line object, making only half of what I wanted in total, then cloned it and rotated -180 degrees to make it match up, and then I attached them together, and made 1 whole spline object. Now I want to extrude it, but when I add an extrude modifier and try to extrude to spline, it doesn't extrude a ploygon of it, it extrudes a few parts of the lines. If I try to convert the object to an editable mesh or poly, the spline just dissapears... I am very confused, because I did something similar to this the other day, and it worked fine when I converted it to an editable mesh, then only difference is that this time, I started with half, cloned and attached after, but I don't see how that would make a difference.
Can any help me? Any additional info is greatly appreciated. Thanks.
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