
November 21st, 2001
10:03 PM
movie clip loops, although I put a stop() at the end
Hello,
I have a big problem in my .fla .
I have a main scene. There I start an instance with tellTarget(instance) { gotoAndPlay(1) }.
This instance shows a kind of display. This instance should stop at the end but should still
be visible.
Now I start the next instance (a simulation of a login procedure). this works, but the first
instance still loops and build the login display again.
I can't find my error. Pleeeese help me.
Take a look on my fla file:
http://www.soulspring.de/test/intro2.fla
http://www.soulspring.de/test/intro2.swf
Thanks,
Mario

November 21st, 2001
10:39 PM
What's to tell :)
Status: Offline!
I'm not sure I understand your situation and the fla and .swf you posted needs a username and password to see it...
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November 21st, 2001
11:00 PM
Oh, sorry.
I moved the files her:
http://www.soulspring.de/flash/intro2.fla
http://www.soulspring.de/flash/intro2.swf
But I solve the problem on another way.
I put the content of the second instance
in the first instance. So I have sequential
frames and no sync problems.
I only tried to split some actions, but
this apparently was to difficult for me as beginner.

November 23rd, 2001
06:35 AM
just a human
Status: Offline!

November 24th, 2001
07:05 AM
so you got the file working ???
if not then i can help you ...
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